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Market Analysis The global Digital Map Market will develop at a healthy CAGR in the forecast period 2020- 2027, as per the recent Market Research Future (MRFR) analysis. Digital maps or digital mapping is the process where a collection of data is compiled and also formatted into a virtual image. Its primary function is to produce maps which give an accurate representation of a specific area, detailing key road arteries and other points of interest. Because of innovation progressions and the expanding utilization of computerized maps all around a wide scope of areas, the Global Digital Map Market size is relied upon to produce critical benefits over the projected period. As of late, advanced planning has acquired boundless acknowledgment and has opened the way to plenty of new open doors. As per Market Study Future or MRFR in exhaustive examination investigation, the overall computerized map industry is on a solid improvement way and is relied upon to keep on extending at a quick speed in the forthcoming years. The considerably more precise portrayal of a spot is given to clients using advanced guides, which are continually refreshed with information assembled from satellites and road level data. Computerized maps have been coordinated into current car innovation by the auto area, which has been a trailblazer around here. Computerized maps have filled in ubiquity in navigational and self-driving vehicle advancements since they take into account certified planning to be performed. Progressed Driver Assistance Systems (ADAS), coordinated factors, and armada, the executive s control frameworks, are a couple of the areas where car applications might be found. Checking catastrophic events, other ecological emergencies, and the calculation of movement distances between areas is a portion of the ideal qualities of advanced planning that led to the development of the computerized map industry. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/6600 Market Segmentation The Global Digital Map Market is sectioned based on type, usefulness, application, innovation, vertical, and topography. The worldwide advanced guide market pattern is relied upon to observe nice development during the gauge time frame. By Application The market is divided into indoor and outside settings in view of the application. The market is divided into three kinds of indoor applications air terminals, shopping centers, and retail chains. Open-air applications are divided into four classes vehicle route, public area organizations, portable and the web, and organizations. By end-clients In light of the impetus types, the market is divided into electronic, GPS route, and logical. Regional Analysis As per the reports, based on area, the worldwide computerized map market is separated into North America, Europe, Asia Pacific, and the remainder of the world. North America drove the Digital Map business in the year 2018, representing 27 percent of complete market income, followed by the Asia Pacific and Europe. The presence of critical rivals on the lookout, as well as the straightforwardness with which computerized planning answers for the car, transport and dissemination, and development areas are made accessible, are assisting with facilitating develop the market in North America. Moreover, with definitely in excess of 11 million vehicles driving on American streets in the year 2018, representing 11.5% of all vehicles out and about in the globe, as indicated by the OICA, there is a tremendous necessity for Digital Map in the auto applications from this region before very long. Because of the wide assortment of advanced guides utilized in auto route frameworks, APAC is relied upon to grow at the quickest pace all through the projected period. The presence of significant vehicle makers around here, as well as the utilization of advanced guides, are viewed as the main variables affecting the Global Digital Map Market . Key Players The notable players profiled in the global digital map market report include ARC Aerial Imaging Limited (UK), HERE (Netherlands), Nearmap (Australia), Esri (US), Automotive Navigation Data (Netherlands), Apple (US), DigitalGlobe (US), Google (US), MapSherpa (Canada), MapQuest (US), MiTAC International Corporation(Taiwan), INRIX (US), Mapbox (US), NavInfo (China), Living Map (UK), Microsoft (US), MapmyIndia (India), ARC Aerial Imaging Limited (UK), MapMan (UK), Digital Mapping Solutions (Australia), AutoNavi (China), OpenStreetMap (UK), TomTom (Netherlands), and Digital Map Products (US), and others. Industry Updates The Survey of India, with help from the Department of Science and Technology (DST), started work on electronically planning the length and width of the country on September fifteenth, 2019. The task is relied upon to require 2 years and would cover the entire country. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/digital-map-market-6600 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #growth #trend #report #analyis #share #marketing #forecast #digital #geographic #demographic #gnews Plugin Error キーワードを入力してください。 #tech #researchreport #marketreport #futrue
https://w.atwiki.jp/titanquest/pages/904.html
Update #11 (1.48) Update #10 (1.45) Update #9 (1.44) Update #8 (1.43) Update #7 (1.42) Update #6 (1.41) Anniversary Edition 更新履歴@ver 1.4 Anniversary Edition 更新履歴@ver 1.32 Anniversary Edition 更新履歴@ver 1.31 Update #11 (1.48) Various Fixes and Improvements and Tech Fixes +... 23rd November 2017 Animation Added additional melee attack for Wood Colossus Added additional animations for story characters Levels Improved various environments, repaired broken navmesh Various collision fixes to models Tweaked Dvergr dungeon Music Fixed some ambient music Quests A door that could cause issues in the last area has been fixed Various minor quest fixes Bosses Pets now have an easier time attacking the final boss Added extra sound effects to Porcus Enemies Added missing sound effects and improved the volume on many enemies General character model and effect improvements Misc Fixed various text string errors 投擲武器の見た目と効果音は調整された いくつかのユニーク武器のサイズとアイテムスキルは調整された Balancing Tweaked various drop rates Tweaked hunter vendor’s inventory Fixed INT requirements for northern staves Tweaked unique drops in Act 1 epic legendary Fixed some helmet links in Set lists Fixed Einherjar Throwers having only MI shields 投擲武器の射程距離が 1m 伸びた ウェポン・トレーニングは投擲武器に対しても動作するようになった Jotun Warriors hit harder in melee Improved behavior of King Thrym Nerthus Relic can now be applied to any weapon as described Tech Fixed crashes caused by corrupt enemy sound files Fixed crash in particle system Fixed level 75+ characters being unable to join servers Removed developer command that was left on keypad keys Update #10 (1.45) Gameplay Fixes +... 15th August 2017 Various technical fixes related to overall game stability Fixed bug with speed and XP increases in epic and legendary Improved speed on legendary Mechanical Parts アルキメデスの鏡のダメージ反射確率を調整 Fixed delay on Troglodyte Ground Smash Expanded teleport leash on aggressive pets Weakened effect of regeneration gear on the tutorial boss ケルベロスの死亡エフェクトを調整 Improved loot in Hades treasure vault Text improvements Update #9 (1.44) Various gameplay fixes +... 26th July 2017 Fixed Act 4 weapon users doing too much physical damage オンスロートはチャージオーラのみ使用するつもりだった元来のように修正された オンスロートとハムスタリングの数値は2倍に見積もられた ブレード・ホーニングは斧でも機能するようになった リーサル・ストライクは斧でも機能するようになった Reduced natural defenses of Dactylus in favor of Hero classification better gear Reduced damage of Nightstalker shadow spells Brontes and Steropes now use Cyclops Club Slams Added effect to Cyclops Stomp Added effect to Euryale when she casts her healing spell Fixed missing trace on a PC spear attack ヘパイストス モルテン シールド、ハンド及びシールはセット装備になった ペインウィーバーの防御アビリティ低下が 80% になった Fixed missing links in Act 4 staff loot tables Further reduced intelligence suffixes apearing on melee weapons Fixed Boar Snatcher and Sand Queen achievements not being awarded at times Added achievement for Shadowmaw Reduced Avatar of Thanatos requirement to 500.000 kills Fixed game start crash caused by video memory check Removed "forceSingleProcessor" function, disabling this for everyone Added it as "useSingleProcessor" mode instead (use only for troubleshooting) Unified language menus with all options in their target language Misc text fixes Update #8 (1.43) Various gameplay fixes +... 20th June 2017 Fixed bug where kills from spreading Plague did not count for the player Standard attacks now continue smoothly while a skill on LMB is not available Fixed bug where scrolls could be stacked incorrectly in the Caravan Various stability improvements 全てのペットはスキルとして通常攻撃も表示するようになった アナトミーは槍、弓、剣のみの装備制限を必要としなくなった フリージング・ブラストのダメージ吸収率が66%に低下した Fixed bug that caused the effect of Blade Honing to be invisible アイス・シャードのエナジー消費が調整された Added proper sound and weapon trace to Lethal Strike spear animation Fixed Warhorn effect and added short expansion time スコールのエフェクトサイズが調整された Ji Bao and Umayma (Skeleton heroes) reworked, no longer mere copies of Fenuku Odontotyranni do more damage and give more experience Increased health of Nessus and Polyphemus in Epic and Legendary Fixed Ancient Scorpos using normal weapons in all difficulties, buffed health Fixed Act 1 gear appearing on Act 3 skeleton heroes Dune Raider hero archers can now drop Eldritch Bows Tweaked some Ratman heroes Tweaked size of Chimera Added 1s of stun to Ormenos stalactite throw Typhon s Life Leech now does less immediate damage and more over time Zombie Blightcaster poison grenades are now more visible Fixed Wildfire bonus on Nu Ba s Nagamaki Fixed some common torso armors being invisible on Tigermen and Jackalmen Fixed various NPC animations Fixed a number of dead database links Improved Kalixenia s defeat sequence No more normal bone piles spawning near Boar Snatcher Vince no longer targets pets Orient quest raptor is less stoic Hades shadow cloud now shares his creature type Hades shadow cloud no longer generates pet anger Various text improvements Update #7 (1.42) BETA Rubber banding fixes, crash fixes and misc fixes +... 14th February 2017 Improved responsiveness of controls in dungeon areas Fixed crash when opening inventory that could happen on specific systems Fixed bug, where number of processor cores could be detected incorrectly Fixed possible game crash related to save games system Fixed bug, where savegame containing discovered map areas could get corrupted Fixed several areas where a "rubber banding" could happen. Fixed excessive fog in undeground levels ディストーション・ウェイブは10秒のリチャージ時間を持つようになった、このリチャージ時間は後続のスキルで3秒ずつ下げられる。 サセプタビリティは毒耐性も低下するようになった(1.41の再掲) ディフェンシブ・リアクションは出血ダメージも上昇するようになった(1.41の再掲) アンアースリー・パワーは出血ダメージも上昇するようになった レイス・シェルのダメージ吸収率は少し下げられた Fixed missing immunities on Minotaur, Mummy, Ratman and Reptilian heroes Added an unusual hero spawn Improved loot in Shadowmaw s chest Increased damage of Gargantuan Yeti punches and Boar Snatcher bites Increased size and health of Krog the Toothless Made a certain boss slightly less immune to Poison and Bleeding Numerous improvements to scripted scenes and NPC actors Ichtian Tidal Orbs now do Cold damage instead of Elemental Adjusted skill progression with difficulty on some Ichtians Cyclops Elders shout less frequently Dragonian mages do not cast Storm Orbs quite as often Tweaked Dragonian mages use of Reflection Updated Dissemination effect on enemy heal skills Fixed Poison Damage progression on Jacinto (Zombie hero) Fixed Stinging Nettle on Nesis Fleshmender (Satyr Hero) Fixed low health of some egyptian Zombie Captains Leimon and Jacinto (special Zombie heroes) give greater rewards Melinoe Blood Witches are more likely to wear equipment The Bloated One is more likely to drop Albino Spider Webs Wraiths now have a chance to drop Spectral Matter Fixed some Diseased Plumages being compatible with weapons Increased Diseased Plumage Poison bonus by 5%. 水晶の涙(アーティファクト)は凍傷ダメージと電熱火傷ダメージも上昇するようになった(1.41の再掲) Improved display of enemy debuffs in the status bar Fixed pressed button icon on Concussive Damage skill Improved enemy texture variation system Improved Abyssal Liche death effects Improved Wraith and Liche animations Improved spider and Boar Snatcher web effects Added drop sound to the Cuneiform Tablet Fixed map trigger area being visible in front of Megara Fixed Chang an gates not opening in spite of correct quest status Fixed possible crash at Typhon release scene Fixed possible problem with Paseron rescue mission Various improvements to Russian and German texts Update #6 (1.41) BETA Pathfinding responsiveness improvements, Crash Fixes Misc Fixes +... 12th January 2017 Improved responsiveness of controls in dungeon areas Fixed crash when opening inventory that could happen on specific systems Improved protection from save game corruption Added an unusual hero spawn Improved loot in Shadowmaw s chest レイス・シェルのダメージ吸収率は少し下げられた サセプタビリティは毒耐性も低下するようになった ディフェンシブ・リアクションは出血ダメージも上昇するようになった Ichtian Tidal Orbs now do Cold damage instead of Elemental Cyclops Elders shout less frequently Melinoe Blood Witches are more likely to wear equipment The Bloated One is more likely to drop Albino Spider Webs Tweaked Dragonian mages use of Reflection Fixed Poison Damage progression on Jacinto (Zombie hero) Fixed low health of some egyptian Zombie Captains Various improvements to scripted scenes and NPC actors Updated Dissemination effect on enemy heal skills Improved Abyssal Liche death effects Improved Wraith and Liche animations Wraiths now have a chance to drop Spectral Matter Fixed some Diseased Plumages being compatible with weapons Increased Diseased Plumage Poison bonus by 5%. 水晶の涙(アーティファクト)は凍傷ダメージと電熱火傷ダメージも上昇するようになった Fixed map trigger area being visible in front of Megara Fixed pressed button icon on Concussive Damage skill Added drop sound to the Cuneiform Tablet Fixed Chang an gates not opening in spite of correct quest status Fixed possible crash at Typhon release scene Fixed possible problem with Paseron rescue mission Various improvements to Russian and German texts Anniversary Edition 更新履歴@ver 1.4 Fixed bug, where "Hardcore Player" achievement could unlock during multiplayer game without meeting the criteria. Fixed bug, where "Double Standard" achievement couldn t be unlocked. Items can be pickup directly by clicking them when the old mechanics is used ("Toggle item pickup option" turned off). Hotifx Item pickup mechanics fixed Anniversary Edition 更新履歴@ver 1.32 - 多重のアイテムドロップを引き起こしていた乱数ジェネレータバグは修正された(キャラクター作成時点で乱数固定され、キャラクターによっては絶対ドロップしないアイテムが出る現象のことかは不明) - Fixed bug where mod databases were not loaded in the Editor + マルチプレイ向けのより良いチート保護 + エンスネアは 0.5m の範囲を持つようになり、スキルレベルに応じて範囲が広がる + コア・ドウェラーの刺突耐性はLv毎に1上昇する -敵トラップへのスタディー・プレイ効果は修正された -Liche Kingに対するヘイト上昇が5%低下された - シルヴァン・ニンフの戦闘AIは調整された + Act 4 ボスはペットを無視する機会も持つようになる - Aktaiosの分身が適切な耐性を持つようになる - Typhon s の棘の(近接)反撃ダメージは調整された - いくつかのモンスターとボスがエナジーなしでスペルを詠唱していたのは修正された - Djinn Blood Sister(ジン Hero)の出現率が低下した - Snuuk (ネアンデルタール Hero)からの獲得経験値が修正された - Sandqueen Masika (サンドウイング Hero)のWlidfireスキルのダメージが微増した - エウロニモスによる被ダメージが10%増加した - 特定のGilded Warlocksの耐性が修正された + Added a few more unique proxies with extra treasure to certain caves - いくつか残っていたテストアイテムの過度な価値(性能?)は抑制された - マスタリー・スキルに +2 するアフィックスは現在緑(レア)である - 覆い隠されていたミノスの迷宮マップのアートが更新された ※AE1.31以前は道が見えなかったが、1.32でうっすらと見えるよう改善された - Fixed text tag on "of the Mammoth" suffix - Minor text tweaks UNIQUE ITEM CHANGES - 「エターナル ウォード オブ タルタロス」セットは出血耐性と生命力ダメージ耐性も上昇するようになった。ただし出血と生命力ダメージ含むすべての耐性の値は 15/30/45% に低下した。 - 「ザ ハービンジャー」セットは出血耐性と生命力ダメージ耐性も上昇するようになった。ただし値は15/23%になった。 - 「アーマメント オブ ポセイドン」セットは全部位装備で出血耐性と生命力ダメージ耐性も上昇するようになった。ただし値は30%となった。 - 「インペリアル レイメント」セットは全部位装備で出血耐性と生命力ダメージ耐性も上昇するようになった。ただし値は30%となった。 - 「レイメント オブ カルノス」セットは全部位装備で出血耐性と生命力ダメージ耐性も上昇するようになった。ただし値は40%となった。 - 「フォ・キュービン レリック」セットは冷気耐性の代わりに生命力ダメージ耐性が上昇するようになった - 「ウォーデン チャージ」セットは毒耐性の代わりに出血耐性が上昇するようになった - 「シャドウ ガード」セットは生命力吸収耐性と共に生命力ダメージ耐性も上昇するようになった。しかし追加のヘルスは得られなくなった。 - 「ネメアン ライオン ハイド」セットは全部位装備で 50% の出血耐性と刺突耐性も得られるようになった - 「ボーン アーマー」セットは全部位装備でスペルエナジー吸収の代わりに 30% 生命力ダメージ耐性を得るようになった - 「ザ スフィンクス」セットは刺突耐性の代わりに出血耐性が上がるようになった - クリスタリン グリーヴ 雷耐性が 33% に上昇した - カローン フューネラル ラッピング エレメンタル耐性 -10%, 40% 生命力ダメージ耐性が追加 - デーモンスキン ウォーカー 30% 炎耐性が 30% 出血耐性に置き換わった - レギンス オブ ザ ディファイルド 生命力吸収耐性 -30%, 30% 生命力ダメージ耐性が追加 - ナイトテラー ラップ -20% 雷耐性, 30% 生命力ダメージ耐性が追加 - コロナル オブ ザ アビス エレメンタル耐性 -5%, 生命力ダメージ耐性 +20% - クレスト オブ ヒュプノス エレメンタル/毒/刺突耐性 -20%, 100% 生命力ダメージ耐性が追加 - ヘルム オブ ダークネス 刺突耐性の代わりに生命力ダメージ耐性が上がるようになった - カール ヴィサージ 40% 刺突耐性の代わりに 50% 生命力ダメージ耐性になった - ブラックガード 21% 刺突耐性の代わりに 25% 生命力ダメージ耐性になった - ケストス 刺突耐性 -30%, 40% 生命力ダメージ耐性が追加 - グリュコン アコライト ローブ 刺突耐性 -40%, 40% 生命力ダメージ耐性が追加 - ソウルシールド キトン 42 防御アビリティの代わりに 22% 生命力ダメージ耐性が追加された - マント オブ サ・ジュン 耐性は 45% から 40% に下げられ、40% 生命力ダメージ耐性が追加された - オカルティスト レイメント 42% 刺突耐性の代わりに 35% 出血/生命力ダメージ耐性が追加された - ピナンプラ プレート 52% 冷気耐性の代わりに 60% 生命力ダメージ耐性が追加された - ソーマトピュラケス プレート 出血/生命力ダメージ耐性も上昇するようになったが、値は 18% に低下した - チュニック オブ ザ マギ エレメンタル/毒/刺突耐性 -10%, 40% 生命力ダメージ耐性が追加された - ガントレット オブ ザ ネクロロード 既存耐性 -20%, 60% 生命力ダメージ耐性が追加された - ハートソング アームレット 50% 生命力ダメージ耐性が追加された - シールド オブ アングウィッシュ 20% 刺突耐性の代わりに 30% 生命力ダメージ耐性が追加された - プリーモニション エレメンタル耐性 -7%, 25% 生命力ダメージ耐性が追加された - アネクサルティトス 毒耐性が生命力ダメージ耐性に置き替えられた - ハデス アスピス 45% 冷気耐性は 50% 生命力ダメージ耐性に置き替えられた - Deathweaver s Chitin (Arachnos) Retaliation chance increased to 50% - Witch Doctor s Vestment (Anouran) Replaced half of the Pierce Resistance with Vitality Resistance - Palioxis (Machae) Replaced half of the Pierce Resistance with Bleeding Resistance - Overseer s Crest (Reptilian) Earth Enchantment boost now scales with difficulty level - The Rat s Track (Ratman) Trail Blazing boost now scales with difficulty level - Vagabond s Shirt (Ratman) Increased Movement Speed bonus on Epic and Legendary to 15% and 20% Anniversary Edition 更新履歴@ver 1.31 + ボーダーレスウィンドウモードのサポートが追加された。コマンドラインパラメータで -borderless を使用してください。 + より詳細なクラッシュ報告 + セーブデータのファイル数とサイズは 80% 減少した。Steamクラウドは現在さらに早くなる - システムフォントが見つからないことに関連した起動時クラッシュの可能性を修正 - "Double Standard" 実績のバグは修正された - エディタ使用時の "xtagMenuError1" エラーを修正 - ヨーロッパ言語のいくつかの細かい点を改善 - 中国語のオンスロート説明文が修正された - High スケールオプションを使用する場合、3K 解像度のためのより大きな UI (options.txt では "high"、オプション設定では "ラージ" が相当すると思われます) - ゲームを作成した時に表示されるサーバー名と実際のサーバー名が異なる可能性を修正 - バグは修正された ゲームスピードをノーマルより上に設定しているときに Eye of Chaos がドロップされなかったバグ - Creeping Slimes は 80% の抵抗を持つのではなく、75% の刺突ダメージを吸収するようになった - アンデッドに残っていた毒抵抗は修正された - Gorgon Queensは逃げにくくなったが、逃げるときのスピードが上がった + Gorgon Queens Sthenoは時々突進してくる - Bandari のエレメンタル耐性は低下した - Alastor のマナ回復は低下した - Alastor のAIを調整 - Typhonのライフ/マナ吸収スキルはTyphonの後方に当たらないように修正した - Typhonのfire breathを波エフェクトに変更した + Typhonの毒弾のエフェクトを改善し、範囲を1m大きくした - Halved Bleeding Duration on Yaoguai s individual Gore combo hits - クロノスの鎌の装備要求レベルが73に低下した + 新しいタイプのwraith(レイス)を追加 - Fixed missing sound on Sepulchral Wyrms new fire breath - バトルレイジが活性化した時の音量が小さくなった - Limos のライフスティールの範囲を調整 + サークルオブパワーで出血ダメージも +100% 上昇するようになった - Herbalism のcast範囲が減少した - Lay Trap のcast範囲が増加した - Minkah (Shadow Stalker Hero)は あまりテレポートしなくなった - Vince(Secret Passage左奥の閉ざされた牢屋内部)はクエストモンスターではなくチャンピオン扱いとなり、より高い頻度で(位置入れ替えの)魔法を唱える + Boar Riders はイノシシの皮をドロップするようになった - イノシシの皮の防御力は半分になり、10%/20%/30%の出血耐性が追加された - Suffix "of the Wilds" は 24% の出血耐性もつくようになった - 高レベルのアミュレットで、いくつかの属性抵抗が低すぎた問題は修正された + アミュレットは 毒耐性のアフィックスがついたものがドロップするようになった + 新規のレリックが追加された Aegis of Athena (盾に生命力耐性と石化耐性を付与する) - エレボスの水晶の生命力ダメージ耐性が上昇した - 多くのレリックとチャームがコンプリートボーナスとして生命力ダメージ耐性と出血耐性を得られるようになった - エピック/レジェンダリーの XP ボーナスが 12%/25% に上昇した
https://w.atwiki.jp/wixwiki/pages/54.html
シンプルなWixUI 「SimpleInstaller」では、プログレスバー以外何も表示されないインストーラーができあがった。このインストーラーに、もう少し親切なユーザインターフェースを付けてみよう。1からユーザインターフェースを書くこともできるが、折角WiXでライブラリ化されたいくつかのユーザインターフェースがあるため、ここではそれを使うことにする。 ここで表示するユーザインターフェースは、インストール時に以下のような画面遷移を行う。 インストール開始 ライセンス許諾 インストール中 インストール完了 また、インストール完了後に再度インストーラを起動すると、下記の選択画面が表示される。 修復モード アンインストールモード ソースコード ?xml version="1.0" encoding="shift-jis"? Wix xmlns="http //schemas.microsoft.com/wix/2003/01/wi" Product Id="????????-????-????-????-????????????" Manufacturer="hoge corp" Language="1041" Name="hoge soft" Version="1.0.0" Codepage="932" Package Id="????????-????-????-????-????????????" Compressed="yes" / Media Id="1" EmbedCab="yes" Cabinet="disk1.cab" / Directory Id="TARGETDIR" Name="SourceDir" Component Id="COMPONENT1" Guid="ff746e5c-441b-4772-9fdf-52a105ec37a1" DiskId="1" File Id="MAINFILE" Name="TEST.TXT" / /Component /Directory Feature Id="MAINFEATURE" Level="1" ComponentRef Id="COMPONENT1" / /Feature UIRef Id="WixUI_Minimal" / /Product /Wix 「SimpleInstaller」との違いは、Productタグの子要素として「UIRef」タグを配置しているだけだ。 コンパイル・リンク コンパイル方法はSimpleInstallerと全く変わらない。 candle SimpleWixUiInstaller.wxs リンク方法が若干異なる。 light SimpleWixUiInstaller.wixobj wixui.wixlib -loc WixUI_en-us.wxl -out SimpleWixUiInstaller.msi コンパイルで生成されたwixobjファイルだけではなく、WiXのユーザインターフェースが定義されたライブラリファイルをリンクする必要がある。wixui.wixlibファイルは、wixのインストールディレクトリ内に存在する。 また、Wixのユーザインターフェースのライブラリは、さらに文字列リソースを外部ファイルに出している。これによって、各国の言語ファイルを用意すれば他言語への対応ができる。WixUI_en-us.wxlもwixのインストールディレクトリ内に存在する。 さらに、今回のように複数のファイルをリンクする場合には、「-out」オプションで出力するmsiファイルの名前を指定する必要がある。 visitor - (today - ) Author nagatyo コメント (注:コメントは管理人が適宜消去する場合があります) 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/starcraft2story/pages/50.html
ここを編集 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (SuperNova.jpg) MISSION OBJECTIVE Seize the Zel Naga Artifact CREDIT REWARD 120,000 RESEARCH OPPORTUNITIES +4 Protoss Research +実績 10_Supernova.jpgSupernova [15] Complete all mission objectives in the "Supernova" mission. ミッション 【Supernova】 中のクリア目標を全て達成せよ。 11_Cool%20Running.jpgCool Running [10] Complete the "Supernova" mission on Normal difficulty without losing a unit to the wall of fire. ミッション 【Supernova】 難易度 "Normal" を、炎壁によって1体のユニットを失うことなく達成せよ。。 12_Shock%20%27n%27%20Awe.jpgShock n Awe [10] Kill 75 enemy units or structures with cloaked Banshees in the "Supernova" mission on Hard difficulty. ミッション 【Supernova】 難易度 "Hard" において、75体の敵ユニット又は建物を、クローク状態のバンシーで破壊せよ。 ミッション・ブリーフィング ▽惑星(Typhon XI) This remote world is part of an extremely old system, as indicated by its in increasingly unstable sun. This, combined with sparse mineral deposits, has always made Typhon a hard candidate for colonization. Nonetheless, a significant Tal darim expeditionary force is present. この僻地の惑星は、太陽がますます不安定さを増していることからもわかる通り、極めて古い星系の一部である。加えて鉱物資源もまばらであることから、タイフォンはまず植民星の候補にはなりえなかった。にもかかわらず、かなりの規模のタルダリム遠征軍が駐留している。 ▽打ち合わせ Tychus Moebius ve got themselves set-up again since the zerg chased em outta their old place. They say they ve worked out where to find another artifact, lovely little place called Typhon. メビウスはこないだザーグに旧居を追い出されたが、なんとか活動を再開したようだ。そんで次にアーティファクトを探す場所を決めたそうだぜ。それがこのタイフォンというステキな場所さ。 ミッション開始シーン Tychus There she is - planet Typhon. Don t look so bad. そこに居られるお嬢さんは - タイフォン星だ。見た目は悪かねぇな。 Horner Yep. Sensors indicate.... はい。センサーが示すには... <星が閃光に包まれる> Horner Wait, what the - 待ってください、何だこれは - Horner The star s energy output just jumped five hundred percent! I ve never seen anything like it! 星のエネルギー放出量が500パーセントに跳ね上がっています!この様なのは見た事が無い! Raynor Slow down, Matt. What s it mean? 落ち着け、マット。どういう事だ Horner It means the star will go nova in a few hours. 太陽が2,3時間後に超新星爆発を起こすということです。 Horner Meantime the planet s getting bombarded by waves of fire... その間中、炎の波によって惑星が焼き尽くされるのです... Raynor Fire. Why does it always have to be fire... 炎か。何でいつも炎に巻かれるんだか... Horner The good news is, we ve got a significant cache of supplies planetside, so we shouldn t need to build supply depots. いい知らせです、惑星上に十分な補給物資が貯蔵されているのを捕捉したので、サプライデポットを建てる必要はありません。 Raynor Well, that s something. So where s our artifact? ああ、そいつは良い事だ。それで俺たちのアーティファクトの場所は? Tychus Right there - smack dab in the middle of all them protoss... そこだ - プロトスの奴らの真っ只中にある... Raynor Our mobile structures can relocate and keep us just ahead of the fire, but we ll need to salvage everything we can t take with us. こちらの機動建造物は場所を変更して、炎の前方に位置を保つ、だが持っていけない物は回収してく必要があるぞ。 Tychus You ain t seriously goin down there? どうしても降りねぇとなんねぇのか? Raynor C mon partner, we got hours till that sun explodes! 頼むぜ相棒、太陽がドカンと行くまでしか時間が無いんだ! Tychus Well let s grab that artifact and get outta here before your Queen of Blades shows up lookin for it. ああ、アーティファクトを掴んだら、刃の女王がこっちを見つける前にオサラバしちまおうぜ。 ミッション中 Swann Hope you brought your sun-screen, cowboy. 日焼け止め要るなら送るぞ、カウボーイ。 Raynor Now ain t the time, Swann. 時間が無いんだ、スワン。 Swann Relax, hotshot. I got something useful for ya ; Banshees. These babies can blow the snot outta ground forces. Got cloaking too. Gotta love that! 落ち着けって、上官殿。役に立つものを送るぞ、バンシーだ。このカワイコちゃんは地上軍のウザったい奴等を吹き飛ばせるぞ。クローク機能も持ってるからな。きっと気に入るぞ! Tutorial-Banshee Cloaked aerial bomber - Banshee are powerful air-to-ground units armed with precision firing missiles. They have the ability to Cloak themselves to allow for devastating sneak attacks. Banshees can be build at the Starport. Banshee クロークが可能な爆撃機-バンシーは精密なミサイルを装備した強力な対地ユニットです。特殊能力としてクロークを持ち、気づかれずに爆撃をすることができます。バンシーはスターポートで生産できます。 Tutorial-Banshee Cloak Cloak allows Banshees to become invisible and make strategic strikes on enemy positions deep within enemy territory. Watch out for Detectors like Photon Cannons and Observers! バンシー・クローク クロークを使用すると、バンシーが不可視となり、敵陣の奥深くでの戦略的な攻撃に使用することができます。ただし、フォトンキャノンやオブザーバーなどには検知されてしまうので気をつけてください。 Swann Whoa! Careful of those protoss cannons! They can detect banshees even when they re cloaked! ワーオ!プロトスの砲台じゃないか!あれにはバンシーがクロークしても探知されるぞ! <ミネラル付近制圧完了> Raynor Nice job, let s get our base up and running and get that artifact! よくやった、基地を展開し急いでアーティファクトを手に入れろ! <炎の壁接近> Adjutant Warning. Fire wave approaching. 警告。炎の波が接近中。 Tutorial-Wall of Fire The planet is being bombarded by solar flares from the nearby sun. This creates a slow-moving Wall of Fire that will destroy everything in its path. Terran structures can use the Lief Off ability to move safely away from the wall of fire. 炎の壁:惑星は太陽から放出されたフレアによって焼き尽くされつつあります。フレアはゆっくりと移動する炎の壁を作り、通り道にあるすべてのものを破壊します。Terranの建物は特殊能力Lief Offを使い、炎の壁から逃れた安全な場所へ移動することができます。 Adjutant Warning. Fire wave approaching. 警告。炎の波が接近中。 Tal darim Executor James Raynor! We anticipated your arrival! Now you will pay for desecrating our holy relics! ジェームズ・レイナー!貴様が来る事は予期していたぞ!我らの聖遺物を汚す償いをしてもらう! Raynor Oh hell, not these Tal darim guys again. They seriously need to learn when to quit. おいマジかよ、またタルダリムの奴等じゃないか。お前らはいい加減退き時って物を学べよ。 <タルダリムの基地:発見> Horner This Tal darim base is in a good spot for us. We just need to clear them out and take possession. このタルダリムの基地はこちらにとって都合の良い場所です。掃討して占拠する必要がありますね。 <炎の壁、基地付近まで到達> Adjutant Warning! Fire-wave arrival is imminent. Base evacuation required! 警告!炎の波の到達まで僅かです!基地を移動させてください! Horner The Tal darim outpost to the east would make an excellent location to move our base to - we just need to clear them out and take possession. 東にあるタルダリムの前哨地点はこちらの基地を移動するのにこの上ない地点です -掃討して占拠する必要がありますね。 <タルダリムの基地:制圧> Raynor The Tal darim base has been cleared, that should buy us a little elbow room. タルダリムの基地を掃討したぞ、少しばかりの余裕は得られただろう。 Tal darim Executor Our warriors sacrifice was not in vain! We gladly march towards death to ensure your doom! 我らの戦士の犠牲は無駄ではない!貴様に悪夢を見せられるのならば喜んで死に向って突き進もうぞ! <[Artifact Valut]破壊> Raynor Ok the artifact s secure! Saddle up people! We re out of here! よし、アーティファクトを確保した!乗り込め!ここからおさらばだ! Tal darim Executor We will pursue you to the end of the universe, James Raynor! A thousand deaths cannot atone for your wanton sacrilege! 宇宙の終焉まで貴様を追い詰めるぞ、ジェームズ・レイナー!千の死をもってしも貴様の不当な冒涜は贖えぬのだ! ミッション達成後 シネマ【HEIR APPARENT】挿入 HYPERION LAB 2 Hours Later ハイペリオン 研究室 2時間後 <レイナー、ラボにてヴァレリアンの話した事を回想する> Valerian The artifact fragments you ve been collecting are of Xel Naga origin. With them, I can construct a device that will reverse the infestation that transformed Kerrigan into the Queen of Blades. あなた方が集めてきたアーティファクトの欠片は、ゼル・ナーガに由来している。これらがあれば、ケリガンを刃の女王たらしめている感染要素のみを取り除く装置を作ることが可能なのだ。 Valerian You re the only man who s been close to her and lived to tell the tale. You know her tactics, you know her strategies - and I know you d risk anything for the chance to bring her back. 生きてケリガンに近づくことが可能なあなたにしかできない話なのです。あなたは彼女の戦術に詳しく、彼女との駆け引きにも長けている――そしてなにより彼女を元の姿に戻すチャンスがあるならば、あなたは決して躊躇わない人だ。 <レイナー、ブリッジに戻る> Horner Sir, tell me you re not seriously considering this deal with Valerian! サー、ヴァレリアンとこんな取引、まともに取り合ってないと言っていただけませんか! Tychus Sounds like a golden deal to me, Jimmy. Kerrigan turns human, takes a bullet between the eyes... You can put your past to rest and still make one hell of a payday! オレには最高の取引だぜ、ジミー。ケリガンは人間に戻り、脳天に銃弾食らって贖罪だ...それであんたは過去を捨て去って最高の名誉と金を手に入れるってな訳だ! Raynor Let s not get ahead of ourselves, Tychus... 先走りはよしてくれ、タイカス... Horner Assaulting Char is a suicide mission! You d be putting all our lives on the line just to get your girlfriend back! 惑星チャーの襲撃など自殺行為です! あなたは彼女を助けるために我々全員の命を賭けようと言うのですか! Raynor This is bigger than all of us, Matt! It ain t about me. This is the only real chance we re ever gonna get. And I m takin it. これは俺達だけの話じゃない、マット! おれの為でもない。我々に残された唯一の希望だからこそ、俺はそれを掴み取りに行くんだ Tychus So which is it gonna be, Jimmy? We bringin Kerrigan back... or puttin her in the ground? それはどっちなんだ、ジミー。ケリガンを助けるのか....それとも地に伏させるためか? Raynor That s for me to decide. You ve both got a lot of prep work to do -- get to it! それは俺が決めることだ。どっちにしようがやるべき準備があるだろ――さっさと取り掛かれ! ▼Armory ▽Banshee WOF-Armory参照のこと。 ▽Armory Console - Banshee WOF-ArmoryUpgrades参照のこと。 ▽Swann Raynor So...what s the problem, Swann? で...どうしたんだ、スワン? Swann What s the problem? You only signed us up with our mortal enemies! Every one of these boys lost family or friends to Mengsk! We re gonna be sittin on a powder keg pretty soon. Can t you see that? どうしたかって?おめぇさんはわし等の仇敵と手を組んじまったんだ! ここの奴らは皆メンスクに家族や友を奪われたんだぞ! もう少しで甘美な酒を浴びれたはずだ。そうだろ? Raynor It ain t up for discussion, Swann. I gotta do this. 議論をする気はねぇ、スワン。とにかくやるんだ。 ▼Bridge Horner Sir, We re receiving a transmission from the Bucephalus. Prince Valerian s holding on the communicator for you.(Bridgeに入ると勝手に話しだす) サー、ブセファルスから通信が入っております。ヴァレリアン殿下があなたの返事を待っています。 ▽Horner Horner Sir, I have to question your objectivity on this alliance. It s obviously a trap! サー、この同盟に関してもう一度検討すべきです。これは明らかに罠です! Raynor I got it covered, Matt. I m askin you to trust me. その話は終わっただろ、マット。俺を信じてくれ。 Horner We were starting to make real progress against Mengsk. If we go after the Queen of Blades, we re throwing that away! 我々はメンスクに反旗を上げここまで辿りついたのです。ここで我々が刃の女王の元へ向かうとなれば、それを全て投げ出すことになるんですよ! Raynor This is bigger than Mengsk. Matt, if we succeed on Char, we ll save billions of lives. Billions. これはメンスクより重要なことなんだ。マット、惑星チャーでの作戦が成功すれば、我々は膨大な数の命を救う事になるんだ。とても膨大な命を。 Raynor Mengsk can wait. メンスクは後回しにできる。 Horner I didn t sign up for this. 納得いきません。 Raynor You signed up to follow my orders! If you can t do that anymore then get the hell off my ship! お前は私の指示にただ従えばいいんだ!それでも納得できないのなら、この船から出て行け! Horner Sir. 了解。(怒りを内にしまいながら) ▽Communicator Valerian Ah, Commander Raynor. I thought we might discuss the expedition to Char. Now -- あー、レイナー司令官。惑星チャーへの遠征に関して、我々は議論すべきだと思うんだが。今―― Raynor This is a dangerous game you re playing, kid. What s your stake in all this? 非常に危険なゲームを遊んでいるんだぜ、坊や。お前は何が望み? Valerian Jim. I really think we should -- ジム、私は本当に―― <レイナー、通信をいきなり切る> <間をおいて、通信を再開> Valerian I can see why my father wants to kill you. 父が何故あなたを殺したがるのか、わかる気がしたよ。 Raynor I asked you a question. 俺の質問に答えな。 Valerian Everyone wonders if I will be as good an emperor as my father. But I want something more. To prove that I will be a better emperor. And a better man. 皆憂いているんだ、私が父のような良き皇帝となれるのかと。しかし、私は父以上を望んでいる。私がよりすばらしい皇帝になる事を証明しなければ。そして人としても。 Raynor That shouldn t be hard. そら難しいことじゃないと思うがね。 Valerian If I reform the worst mass murderer in history, make her human again... teamed with the famous outlaw Jim Raynor... it s all the proof I ll need. もし史上最悪の殺人鬼を改心させ、彼女を人間に戻すことができたとしたら。お尋ね者であるジム・レイナーと手を組んで…。その全てが証明になる。 Raynor So I m just a cog in your machine. つまり俺はあんたの歯車になるってわけだ。 Valerian If it gets you what you want, do you care? そうすることであなたも欲しいものを手に入れられるとしたら、どうかな? Raynor Guess I don t. 悪くない。 ▽Tychus Tychus You sure about this? You gotta know Mengsk is gunnin for ya. He ll hit you in a way you ll never see coming. いいのか?メンスクはあんたに銃を向けてくるぜ。道中であんたは撃たれて、二度と会えないわけだ。 Raynor I can handle Mengsk, Tychus. オレならメンスクを手懐けられる、タイカス。 Tychus Just watch your back, ol buddy. That s all I m askin . 背中に気をつけるんだな、相棒。オレの忠告は聞いておけ。 Raynor I said I can handle it! If you don t want to be a part of this, you can take your thirty percent and go. 手懐けられるといってるんだ!気に入らなけりゃお前の取り分30%持って何処へでも行っちまえ。 ▼Cantina ▽News【ZERG】 Lockwell This is Kate Lockwell for UNN. Tonight, top Dominion military analysts are still confused -- and relieved -- to report that while attacks do continue throughout the fringe, the main zerg push into Dominion space seems to have slowed. UNNのケイト・ロックウェルです。今夜、ドミニオンの最高軍事分析官は今なお混乱しながらも―しかしほっとした様子で、報告を述べました。辺境では襲撃が続いているものの、ドミニオン宙域における最前線のザーグの攻勢はどうやら弱まったようだとのことです。 Vermillion That s wonderful news Kate. Our boys have really taken the fight to the zerg! 素晴らしいニュースですねケイト。我等の兵士たちはみごとザーグに押し勝ったわけです! Lockwell Of course, Donny. But there s also a sense that whatever the zerg were after... they either got it, or they ve given up on it. We may never know. その通りです、ドニー。しかしザーグが他にも何かを追って行った形跡があるんだけど...彼らが捕らえたのか、それとも見切りを付けたのかのどちらかでしょうけど、私達には分からないでしょうね。 Vermillion You heard it here first. 速報をお届けいたしました。 ▽Mercenaries 【Dusk Wings】解除 ∵Tosh Tosh I hear you ve been makin friends. That Valerian s tougher than he looks. He had to survive all alone while his daddy was off conquering the Sector. お友達を作ったって聞いたぜ。あのヴァレリアンという奴は見た目よりタフだ。父親がセクターの征服に明け暮れてる間、奴はずっと独りで生き延びなきゃならなかったんだからな。 ▼Laboratory ▽Artifacts(Hansonが居ない場合) Raynor So these artifacts are the key to freeing Kerrigan... これらアーティファクトがケリガンを救うカギか... Raynor Pretty amazing coincidence, Tychus just showing up out of the blue... offering us the job to collect these damn things. タイカスはこれらを収集する仕事を持ちかけてきたが... 思いもしないような偶然の巡り合わせだな。 Stetmann Statistically, sir -- the probability of coincidence is miniscule. However, these artifacts do represent a power beyond our current scientific understanding... サー、統計的にですが――偶然の一致というものは無いそうですよ。何にせよ、これらアーティファクトが秘める力は私達の科学知識をはるかに越えているということです。 Stetmann If anything could the give the Queen of Blades pause - perhaps these are it? 刃の女王に何らかの影響を与えたのならば――もしかしたら、もしかするかも? Raynor All this... ancient alien hocus-pocus is a little outta my pay scale. I just pray that when the time comes... こういう... 古の化物の奇術は全部、俺の理解の範疇の外だ。その時が着たら祈るだけさ... Raynor ...these things bring her back to me. ...これらが彼女をオレの元へ帰してくれるように。 ▽Artifacts(Hansonが居る場合) Hanson Jim, I hear that we re working for the Dominion now. Is that true? ジム、私達が今、ドミニオンの為に活動しているって聞いたんだけど、本当なの? Raynor We ve got a chance to take on Kerrigan and maybe, just maybe, set things right. The devil himself could offer me that deal and I d still take it. 俺達はケリガンに立ち向かうチャンスを得たんだ。 そして多分、本当に万が一だが、うまくいくかもしれない。これが悪魔からの取引だったとしても俺は受けただろう。 Hanson [Sad 70]That s what worries me. [/Sad]Just don t lose sight of who you are - that s what s important. A lot of people are counting on you and... I m one of em. [Sad 70]私はそれが心配なの。 [/Sad]あなたが一体何者なのかを見失わないで・・それって重要だわ。 たくさんの人々が、あなたに期待しているわ...私もその中の一人よ。 Raynor Valerian reckons this thing can...de-zergify Kerrigan once it s rebuilt. Do you think that s even possible? ヴァレリアンは、ひとたびこいつを復元できりゃ、ケリガンを…「ザーグ化」から元に戻せるって言ってた。そんなことできると思うか? Hanson From what I ve managed to piece together, it might be. The artifact seems to absorb protoss energy. If the same holds true for zerg... 私がかき集めた限りの情報から判断すれば…可能性はあるわね。このアーティファクトはプロトスのエネルギーを吸収するみたいだから。もしザーグに対しても同じように働くなら… Raynor (Snaps) Just yes or no, Ariel. I need an answer! イエスかノーかで答えてくれ、アリエル。答が必要なんだ! Hanson (snaps back) If I said no would you even believe me? The only person that can really know what the artifact does is the one who made it - and they re long gone...I hope. もし「ノー」って答えたら信じるわけ?このアーティファクトがなんなのか本当に知ってるのはこれを作った人だけよ。そしてその人達はもういないの…きっと。 ▽Hanson Hanson Jim, I hear that we re working for the Dominion now. Is that true? ジム、私たちが今、ドミニオンのために活動しているって聞いたわ。本当なの? Raynor We ve got a chance to take on Kerrigan and maybe, just maybe, set things right. The devil himself could offer me that deal and I d still take it. 俺達はケリガンを取り戻すチャンスを得た、そして上手く...上手くいけば元に戻せるかもしれない。これが悪魔からの取引だったとしても俺は受けただろう。 Hanson [Sad 70]That s what worries me. [/Sad]Just don t lose sight of who you are - that s what s important. A lot of people are counting on you and... I m one of em. 私はそれが心配なの。あなたが一体何者なのかを見失わないで――それって重要よ。 たくさんの人々が、あなたに期待しているわ...私もその中の一人よ。 ここを編集
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Inversion 項目数 50 総ポイント 1000 難易度:★★☆☆☆(~765) オフライン ★★★☆☆(~805) 各ルール勝利実績 ★★★★★(~1000) 武器チャレンジ、ベーシックチャレンジ、Diamond Grav Commander オフラインは特に難しい実績はないが オンラインが絶望的に過疎なので武器チャレンジなどの実績取得が不可能に近い。 Grappler Take the Gravlink from the Lutadores 25 Feats Don t Fail Me Now Complete All Multiplayer Basic Challenges 50 Master Blaster Complete All Multiplayer Weapon Challenges 50 Man of Mayhem Reach Diamond Grav Commander Rank 50 Enforcer Reach Gold Grav Major Rank 25 Soldier Reach Bronze Grav Captain Rank 15 Half Sack Reach Silver Grav Sergeant Rank 5 I m Designer Change your multiplayer character s appearance 5 Teamster Be a part of a winning team in Team Deathmatch (Matchmaking) 15 That’s Assault Brotha! Be a part of a winning team in Assault Mode (Matchmaking) 15 Gold Star Get 1st Place in a Deathmatch game (Matchmaking) 10 Spot me Bro! Have a friend boost you over a ledge (Co-op mode) 5 Dude Bro! Complete a Campaign level with a Friend (Any Difficulty) 5 Burn it Down Set 25 Lutadore enemies on fire with the Lavagun (Any Difficulty) 25 All Up In Them Guts Use a Shotgun to gib 25 Lutadore enemies (Any Difficulty) 25 Ah Gross! Use the Gravlink to throw a corpse at your friend (Co-op mode) 5 Brotastic! Revive a friend online (Co-op mode) 5 I m About to Blow Kill 100 Lutadore Enemies with explosives in the Campaign (Grenades, Rockets, Barrels) 25 Kicking Weightless Ass Escape from a Lurker s grasp 5 times during single player 10 Fivesome Use the Gravlink to kill 5 Lutadores with one object (Campaign) 50 Threesome Use the Gravlink to kill 3 Lutadores with one object (Campaign) 25 William Tell Routine Shoot off 100 Lutadore Helmets (Any Difficulty) 50 Gravlink Gangsta Use the Gravlink to throw 50 Lutadore Enemies (Campaign) 25 Gravlink Hustler Use the Gravlink to throw 30 Lutadore Enemies (Campaign) 15 Gravlink Thug Use the Gravlink to throw 15 Lutadore Enemies (Campaign) 10 High G Champ Perform 50 Finishing Moves using High Grav Powers (Campaign) 25 High G Amateur Perform 10 Finishing Moves using High Grav Powers (Campaign) 15 Low G Champ Perform 50 Finishing Moves using Low Grav Powers (Campaign) 25 Low G Amateur Perform 10 Finishing Moves using Low Grav Powers (Campaign) 15 Meatheads Finish the Campaign with a Friend (Any Difficulty) 50 Rock Hard Finish the Campaign on High Gravity Difficulty 75 Normal Guy Finish the Campaign on Normal Gravity Difficulty 50 Easy Going Finish the Campaign on Low Gravity Difficulty 25 秘密の実績 Meet Your Master Defeat The Prophet Kiltehr (Any Difficulty) 15 The Collector Defeat The Slave Driver (Any Difficulty) 10 The Great Destroyer Defeat The Brute (Any Difficulty) 10 The Tin Man Defeat The Butcher (Any Difficulty) 10 Chapter Thirteen Complete the final checkpoint in Reversion on Normal or High Difficulty 10 Chapter Twelve Complete the final checkpoint in Deja Vanguard on Normal or High Difficulty 10 Chapter Eleven Complete the final checkpoint in Red Sky on Normal or High Difficulty 10 Chapter Ten Complete the final checkpoint in Reveal on Normal or High Difficulty 10 Chapter Nine Complete the final checkpoint in Enlightenment on Normal or High Difficulty 10 Chapter Eight Complete the final checkpoint in Into the Depths on Normal or High Difficulty 10 Chapter Seven Complete the final checkpoint in Edge of the World on Normal or High Difficulty 10 Chapter Six Complete the final checkpoint in Road to Hell on Normal or High Difficulty 10 Chapter Five Complete the final checkpoint in Street Fight on Normal or High Difficulty 10 Chapter Four Complete the final checkpoint in Road Home on Normal or High Difficulty 10 Chapter Three Complete the final checkpoint in Breakout on Normal or High Difficulty 10 Chapter Two Complete the final checkpoint in Caged on Normal or High Difficulty 10 Chapter One Complete the final checkpoint in Vanguard Down on Normal or High Difficulty 10 難易度実績は最高難易度でクリアすれば下位実績も解除される。 秘密の実績はキャンペーンを進める事によって解除される。 累積系の実績はチェックポイントからやり直しでOK Threesome、Fivesome チャプター6のAPCを守るチェックポイントの後、敵が大量に現れる所があるので そこでGravlinkで車を投げる 参考動画:http //youtu.be/x9Ln-QKxxCk Low G Amateur、Low G Champ、Gravlink Thug、Gravlink Hustler、Gravlink Gangsta チャプター1の初めてGravlinkを使用して戦うチェックポイントで全て取れる。 敵を倒したらチェックポイントからやり直しでOK 参考動画:http //youtu.be/o12E-BEyhcY High G Amateur、High G Champ チャプター8のチェックポイントGo Deeperからが楽。 始まってすぐ敵とSecuritybotがいるのでHigh G⇒処刑を繰り返す。
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Minutes of Proceedings on the Education Bill John Hunt?Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109119959/? Michael J. Martin?David Knox?Great Britain? Gas Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109014952/? David Knox?Michael J. Martin?Great Britain? Gas Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109016955/? Michael J. Martin?Great Britain? Gas Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109017951/? Michael J. Martin?David Knox?Great Britain? Gas Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109020952/? Michael J. Martin?Great Britain? Gas Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109021959/? Michael J. Martin?Great Britain? Criminal Injuries Compensation Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109031954/? David Knox?Michael J. Martin?Great Britain? Criminal Injuries Compensation Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109032950/? David Knox?Michael J. Martin?Great Britain? Criminal Injuries Compensation Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/010903595X/? Michael J. Martin?Great Britain? Criminal Injuries Compensation Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109036956/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109101952/? David Knox?Michael J. Martin?Great Britain? Education (Student Loans) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109101960/? Michael J. Martin?Robert Hicks?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109102959/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109103955/? David Knox?Michael J. Martin?Great Britain? Education (Student Loans) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109103963/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109104951/? David Knox?Michael J. Martin?Great Britain? Education (Student Loans) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/010910496X/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109105958/? Michael J. Martin?Great Britain? Education (Student Loans) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109105966/? Michael J. Martin?Robert Hicks?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109106954/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109109953/? Michael Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109111958/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109113950/? Michael J. Martin?Great Britain? Finance Bill (Parliamentary Debates [1992-93) http //logbord.lolipop.jp/asin/Books/0109115937/? Michael Shersby?Michael Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109115953/? Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/010911695X/? Michael J. Martin?David Knox?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109117956/? David Knox?Michael J. Martin?Great Britain? Criminal Procedure and Investigations Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109117964/? Michael J. Martin?Robert Hicks?Great Britain? Criminal Procedure and Investigations Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109118960/? Michael J. Martin?Great Britain? Education (Student Loans) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109102967/? Michael J. Martin?Great Britain? Education Bill (Parliamentary Debates [1992-93) http //logbord.lolipop.jp/asin/Books/0109406931/? John Hunt?Michael Martin?Great Britain? Criminal Procedure and Investigations Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109120965/? Robert Hicks?Michael J. Martin?Great Britain? Jobseekers Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109121953/? Michael J. Martin?Great Britain? Criminal Procedure and Investigations Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109121961/? Michael J. Martin?Robert Hicks?Great Britain? Knives Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109201973/? Michael J. Martin?Great Britain? Osteopaths Bill (Parliamentary Debates [1992-93) http //logbord.lolipop.jp/asin/Books/0109206932/? Michael J. Martin?Great Britain? Osteopaths Bill (Parliamentary Debates [1992-93) http //logbord.lolipop.jp/asin/Books/0109207939/? Michael J. Martin?Great Britain? Civil Rights (Disabled Persons) Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109215958/? Norman Hogg?Michael J. Martin?Great Britain? Charities (Amendment) Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109228952/? Michael J. Martin?Great Britain? Charities (Amendment) Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109229959/? Michael J. Martin?Great Britain? Licensing (Amendment) (Scotland) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109852966/? Michael J. Martin?John Maxton?Great Britain? Education Bill (Parliamentary Debates [1992-93) http //logbord.lolipop.jp/asin/Books/0109416937/? Michael John Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109832973/? Michael J. Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/010983397X/? Michael J. Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109835972/? Michael J. Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109838971/? Michael J. Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109840976/? Michael J. Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109841972/? Michael J. Martin?Great Britain? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109842979/? Michael J. Martin?Great Britain? Scotland and Defence Contract (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109851978/? Michael J. Martin?Allan Stewart?Great Britain? Stagecoach Bus Handbook (Bus Handbooks) Bill Potter?Stuart Martin?David Donati? Licensing (Amendment) (Scotland) Bill (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109861965/? Michael J. Martin?Great Britain? Education (Scotland) Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/010986896X/? Michael J. Martin?Ann Winterton?Great Britain? Education (Scotland) Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109872967/? Michael J. Martin?Great Britain? Education (Scotland) Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109873963/? Michael J. Martin?Great Britain? Education (Scotland) Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/010987496X/? Michael J. Martin?Great Britain? Education (Scotland) Bill [Lords] (Parliamentary Debates [1995-96) http //logbord.lolipop.jp/asin/Books/0109875966/? Michael J. Martin?Great Britain? [Children (Scotland) Bill] (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109881958/? John Maxton?Michael J. Martin?Great Britain? First Bus Handbook (Bus Handbooks) Bill Potter?Stuart Martin? Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Epilepsy (Clinical) Edwin Martin?Bill Hall?Henry MRCGP Smithson?Henry Smithson? Pocket Economist Rupert Pennant-Rea?Bill Emmott? Railways in West Sussex (Local History Mini-Guide to Sources) Caroline Adams?Bill Gage?Martin Hayes?Timothy J. McCann? Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Don't Be the Leaf (Bill Martin Junior Library/Big Book/J0311) Bill Martin The Lazarus Window Bill Knox?Martin Edwards? The Guid Sisters Three Plays Michel Tremblay?Bill Findlay?Martin Bowman?John Van Burek?Bill Glassco? Solemn Mass for a Full Moon in Summer Michel Tremblay?Martin Bowman?Bill Findlay? Prime Suspects Bill Pronzini?Martin Harry Greenberg? Suspicious Characters Bill Pronzini?Martin Harry Greenberg? Giant Book of War Stories Bill Pronzini?Martin Harry Greenberg? The World of Food Chains With Max Axiom, Super Scientist (Graphic Science (Graphic Novels)) Liam O Donnell?Cynthia Martin?Bill Anderson? Crime and Punishment (Scotland) Bill (Parliamentary Debates [1996-97) http //logbord.lolipop.jp/asin/Books/0109831977/? Michael J. Martin?Ann Winterton?Great Britain? The Crisis of Poverty and Debt in the Third World Martin J. Dent?Bill Peters? Mammoth Book of Short Spy Novels Bill Pronzini?Martin Harry Greenberg? First Bus Handbook (Bus Handbooks) Bill Potter?Stuart Martin? Cowboys Martin Harry Greenberg?Bill Pronzini? Senate Procedure and Practice An Introductory Manual Martin B. Gold?Bill Frist? Wizard Bill Martin Jnr? The Warriors Martin Greenberg?Bill Pronzini? Best Western Stories of Les Savage, Jr. Les Savage?Bill & Greenberg, Martin Harry Pronzini?Martin Harry Greenberg? Greatest Western Stories of the 20th Century Brian Garfield?Donald Hamilton?Louis L Amour?Marcia Muller?Chad Oliver?Bill Pronzini?Owen Wister?Loren D. Estleman?Martin Greenberg?Juice Newton? Criminal Injuries Compensation Bill (Parliamentary Debates [1994-95) http //logbord.lolipop.jp/asin/Books/0109030958/? David Knox?Michael J. Martin?Great Britain? Visualization Toolkit William Schroeder?Ken Martin?Bill Lorensen? Ours Blanc, Dis-Moi Bill MartinEric CarleLaurence Bourguignon? Schau mir in die Augen, Schnueffler. 13 Riesen- Stories. ( Schwarze Serie). Ross MacDonald?Bill Pronzini?Martin Harry Greenberg? Instant Readers Level Three Bill Martin When It Rains It Rains (Bill Martin Instant Reader) Bill MartinEmanuele Luzzati? Das grosse Dean Koontz Buch. Dean Koontz?Martin G. Greenberg?Ed Gorman?Bill Munster? Instant Readers Level Two Bill MartinPercy Brogan? My Schoolbook of Picture Stories Bill Martin One, Two, Buckle My Shoe Kin-Der Owl Books Bill Martin Die besten Kriminalgeschichten aus England und Amerika. Bill Pronzini?Barry N. Malzberg?Martin Harry Greenberg? The Little Squeegy Bug Bill Martin Brave Little Indian Bill Martin Surprise Surprise Guess What's Inside Bill Martin Funny Old Man and the Funny Old Woman Bill Martin Life of a Star Bill Martin Hawk in the Sky Bill Martin Town Mouse, Country Mouse (Little Owl Books) Bill Martin Fox Story Bill Martin Good Night Mr. Beetle Bill Martin Caddie the Golf Dog Bill MartinMichael R. Sampson?Floyd Cooper? When Christmas Comes Bill Martin Our New Home in the City Bill Martin Color of Poetry (Bill Martin Junior Library/Big Book/J0314) Bill Martin The Treaties of Peace, 1919-1923 Being a Modification of the Commentaries of Sir William Blackstone, With Numerous Lawrence Martin?John Reed?William Blackstone?Prof. Bill & Mark Podvia Butler? Brown Bear, Brown Bear, What Do You See? Eric CarleBill Martin Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Adam, Adam, What Do You See? Bill Martin Avant Rock Experimental Music from the Beatles to Bjork (Feedback Series) Bill Martin Fear and Loathing in the New Cen Anleu Sharyn Roac Martin Bill? Brown Bear, Brown Bear, What Do You See? Eric CarleBill Martin A Beautiful Feast for a Big King Cat John Archambault?Bill, Jr. Martin?Bruce Degen? Living in Pioneer Days Bill Martin Fire! Fire! Said Mrs. McGuire Bill Martin First Bus Handbook (Bus Handbooks) Bill Potter?Stuart Martin?David Donati? Brown Bear Kit Bill Martin Brown Bear Brown Bear What Do You See (Big Book) Bill Martin Happy Hippopotami Bill Martin Monday Monday I Like Monday Bill Martin Brown Bear, Brown Bear, What Do You See? Eric CarleBill Martin Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Up and Down on the Merry-Go-Round Bill MartinJohn Archambault?Ted Rand? Local Government Etc. (Scotland) Bill (Parliamentary Debates [1993-94) http //logbord.lolipop.jp/asin/Books/0109854942/? Michael J. Martin?Great Britain? Chicka Chicka ABC Magnet Book with Magnetic Letters Bill, Jr. Martin?John Archambault?Lois Ehlert? The Happy Hippopotami Bill MartinBetsy Everitt? Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Rhymes About Fun Times (Bill Martin Junior Library/Big Book/J0317) Bill Martin The Northerners Bill Pronzini?Martin Harry Greenberg? Theories of the New Class (New Perspectives in Sociology) Ivan Szelenyi?Bill Martin Color of Poetry (Bill Martin Junior Library/Prepack/J0386) Bill Martin Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle The Christian's Guide to Financial Freedom Managing Your Money and Your Life from a Biblical Perspective Bill MartinWes Tracy? Brown Bear Brown Bear What Do You See Bill Martin Adam, Adam What Do You See Bill MartinMichael R. Sampson?Cathie Felstead? The Western Hall of Fame An Anthology of Classic Western Stories Selected by the Western Writers of America Bill Pronzini?Martin Harry Greenberg? Chicka Chicka Sticka Sticka An ABC Sticker Book Bill, Jr. Martin?Martin & Martin?Lois Ehlert? Knots on a Counting Rope Bill MartinJohn Archambault? Argyle Turkey Goes to Sea (Bill Martin Junior Library/Prepack/J0390) Bill Martin The Arriva Bus Handbook (Bus Handbooks) Stuart Martin?Bill Potter? The Best Western Stories of Loren D. Estleman Loren D. Estleman?Bill Pronzini?Martin Harry Greenberg? Brown Bear, Brown Bear, What Do You See? Eric CarleBill Martin Smithsonian Collection of Newspaper Comics Bill Blackbeard?Martin Williams? Californians (G K Hall Large Print Book Series) Bill Pronzini?Martin Harry Greenberg? American Pulp Edward Gorman?Bill Pronzini?Martin Harry Greenberg? Argyle Turkey Goes to Sea (Bill Martin Junior Library/Big Book/J0313) Bill Martin Lieber Eisbaer, hoer gut zu! Bill MartinEric Carle Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Young Owl Books Arithmetic Series Bill Martin Happy Hippopotami Bill MartinBetsy Everitt? Brauner Baer, wen siehst denn du? Bill MartinEric Carle Economic Bill of Rights Martin Anderson? Buffalo Bill's Wild West R.L. Wilson?Greg Martin? If You Can Count to Ten Bill Martin Barn Dance Bill MartinJohn Archambault?Ted Rand? Portland Bill (Lighthouses of England Wales) Martin Boyle?Ken Trethewey? White Dynamite and Curly Kidd Bill MartinJohn Archambault?Ted Rand? The Scottish Bus Handbook (Bus Handbooks) Bill Potter?Stuart Martin? Stagecoach Bus Handbook (Bus Handbooks) Stuart Martin?Bill Potter? The State of the Economy (IEA Readings) Tim Congdon?Bill MartinNeil MacKinnon?Patrick Minford?Wynne Godley?et al? Brown Bear, Brown Bear, What Do You See? (Books for Children) Bill MartinEric Carle Merry Months of Birds (Bill Martin Junior Library/Big Book/J0319) Bill Martin Great Modern Police Stories Bill Pronzini?Martin Harry Greenberg? Here Are My Hands (Books for Children) Bill MartinJohn Archambault? Brown Bear, Brown Bear, What Do You See? (Picture Lions) Bill MartinEric Carle Giant Book of Short Crime Stories (Giant Book of) Bill Pronzini?Martin Harry Greenberg? Giant Book of Private Eye Stories (Giant Book of) Bill Pronzini?Martin Harry Greenberg? Here Are My Hands (Picture Lions) Bill MartinJohn Archambault?Ted Rand? Merry Months of Birds (Bill Martin Junior Library/Prepack/J0382) Bill Martin Instant Readers Level Four Bill Martin A Visit With Bill Martin Jr Bill Martin Humanism and Its Aftermath The Shared Fate of Deconstruction and Politics Bill Martin Rhymes About Fun Times (Bill Martin Junior Library/Prepack/J0387) Bill Martin Harriet Tubman y el Ferrocarril Clandestino (Graphic History Spanish) Michael Martin?Dave Hoover?Bill Anderson? Brown Bear, Brown Bear, What Do You See Pre-Pack Bill MartinEric Carle Explorations in Macroeconomics James F. Willis?Martin L. Primack?Bill Eatherly? Brown Bear, Brown Bear, What Do You See? Bill MartinEric Carle Explorations in Economics Business Applications James F. Willis?Martin L. Primack?Bill Eatherly? Brown Bear, Brown Bear, What Do You See? Eric CarleBill Martin They Tell Me That I Shouldn't Stare (Bill Martin Junior Library/Big Book/J0316) Bill Martin Long Ago in Colonial Days Bill Martin Stagecoach Bus Handbook Stuart Martin?Bill Potter? Railroaders Bill Pronzini?Martin Harry Greenberg? Best Western Stories (Lythway Large Print Books) Loren D. Estleman?Bill Pronzini?Martin Harry Greenberg? Best Western Stories (Lythway Nightingale Large Print Books) Bill Pronzini?Martin Harry Greenberg? Best Western Stories of Ed Gorman Edward Gorman?Bill Pronzini?Martin Harry Greenberg? The Best Western Stories of Les Savage, Jr. Les Savage?Martin Harry Greenberg?Bill Pronzini? Old Lucy Lindy Bill Martin 11 And 3 Are Poetry Bill Martin Grandma's Bill (Simon Schuster Young Books) Martin Waddell?Jane Johnson? Delight in Numbers Bill Martin Grandma's Bill (Picture Books Set E) Martin Waddell?Jane Johnson? Grandma's Bill (Big Books) Martin Waddell?Jane Johnson? Prime Suspects Bill Pronzini?Martin Harry Greenberg? Prime Suspects Bill Pronzini?Martin Harry Greenberg? They Tell Me That I Shouldn't Stare (Bill Martin Junior Library/Prepack/J0385) Bill Martin 4 3S Are 12 (Young Owl) Bill Martin
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Sony a présenté aujourd hui une nouvelle gamme de portables fins et légers avec des regards élégants et disponibles dans cinq couleurs brillantes. Les ordinateurs portables Sony VAIO CR sont destinés aux plus jeunes utilisateurs intéressés de regards et compacité plutôt que des performances haut de gamme. Taillée en argent et disponible en cinq couleurs curieusement nommées (sangria, cosmopolite, Colombe, indigo et noir), les nouveaux portables de CR sont plus à l aise dans un dortoir de collège qu une salle de conférence. Batterie Sony vaio vgp-bps24 Touches intéressantes incluent une police spécialisée clavier, une LED qui palpite sous la garniture de l ordinateur portable pour indiquer ce qui se passe — démarrage, mettre hors tension, hibernation — et rougeoyant et à la décoloration en conséquence. Chaque cahier de CR est livré avec son propre VAIO marqué papier peint et couleurs assorties en option sac de transport et souris. Pesant 5,5 kilos avec la batterie standard, le CR vous permet de bouger tout en se faire remarquer. Chargé avec un Intel Centrino Core 2 Duo 1,8 GHz processeur T7100 (Intel Santa Rosa) fournissant avec beaucoup de puissance et efficacité énergétique pour la plupart des utilisateurs. Le CR est livré pré-installé avec système d exploitation Windows Vista Home Premium et l édition de Windows Vista Professionnel est une mise à niveau en option. Équipé d un écran de 14,1 pouces doté de la technologie XBRITE-ECO LCD de Sony, un modèle d enceintes le CR CD/DVD lecteur/graveur et fonction intégrée saura satisfaire la plupart de vos besoins de divertissement. Mode de fusion instantanée et A / V contrôles fournissent un accès sur demande à des films, Batterie Sony vaio vgp-bps22a de musique et de photos sans avoir besoin de démarrage du système d exploitation. Les carnets de CR viennent également chargés avec le logiciel de Sony LocationFree, ainsi vous pouvez regarder la télévision, accéder à vos personnel magnétoscope ou lecteur DVD et découvre que le contenu de votre ordinateur portable via Internet et d une station de base disponible. Un appareil photo numérique intégré et un microphone vous permettent de prendre des photos ou participer à des chats vidéo direct. Équipé d un Memory Stick Duo, Memory Stick Pro, Batterie Sony vaio vgp-bps21a carte SD et carte ExpressCard fentes de média, le CR vous permet d accéder instantanément à vos fichiers multimédias numériques provenant d autres appareils. Le port S-vidéo inclus le rend pratique pour connecter le CR à un téléviseur et regarder un DVD ou jouer à des jeux sur grand écran.
https://w.atwiki.jp/artist-biography/
Ryota Matsumoto - Artist, Architect, Author Ryota Matsumoto (松本良多) is the Japanese philosopher and visual artist known for the postdigital theory and hybrid art. He is a principal and founder of an award-winning interdisciplinary design office, Ryota Matsumoto Studio based in New York and Tokyo. Education Born in Tokyo, he was raised in Hong Kong and Japan. He received a Master of Architecture degree from University of Pennsylvania in 2007 after his studies at Architectural Association in London, Mackintosh School of Architecture, Glasgow School of Art and University of Miami in early 90’s. Matsumoto has previously collaborated with a cofounder of the Metabolist Movement, Kisho Kurokawa, and with Arata Isozaki, Peter Christopherson, Cesar Pelli and MIT Media Lab before establishing his office. Biography As a designer and consultant of Nihon Seikei Inc. and Japanese railway, he has worked on high-profile projects including Kyushu University Ito Campus masterplan(2003-2005), Shinjuku redevelopment project in Tokyo(2009-2012), Bach Mai hospital in Hanoi(2000) and Qingdao mixed-use development in China(2011). He has presented his work on posthumanism, digital design and bio art at the 5th symposium of the Imaginaries of the Future at Cornell University, the Espaciocenter workshop at TEA Tenerife Espacio de las Artes, Oslo National Academy of the Arts, UCI Claire Trevor School of the Arts and NTT InterCommunication Center as a visual artist. As a video producer, he has worked with Peter Christopherson of Coil and Hipgnosis for Japanese Nike commercial and contributed to the promotional projects for his first solo album as Threshold Houseboys Choir. His academic career started as a teaching assistant for architectural historian, Vincent Joseph Scully Jr. and his seminar, the Natural and Manmade in 1993. During his visiting fellowship at the Glasgow school of Art, he has been engaged in research on the process of integrated urban regeneration under the guidance of Giancarlo De Carlo and Isi Metzstein. He continued his pursuit in urban studies and participated in seminal research projects with MIT Media Lab and KieranTimberlake exploring high-rise modular housing, sustainability and design interventions for Dhaka, Bangladesh in 2005. He has served as an MFA advisor of Transart institute, University of Plymouth and teaches at Asagaya Institute of Art and Design as a professor of practice. He is a research associate at the New Centre of Research Practice found by Mohammad Salemy, Jason Adams and Reza Negarestani. Awards Matsumoto is the recipient of Visual Art Open First Prize, FILE (Electronic Language International Festival) Prix Lux Prize, Florence Biennale Mixed Media 2nd Place Award, Premio Ora Prize Italy 5th Edition, Premio Ora Prize Spain 1st Edition, Donkey Art Prize III Edition Finalist, Best of Show IGOA Toronto, Art Kudos Best of Show Award, Lynx International Prize Be Art Builder Award, Lumen Prize Finalist and Western Bureau Art Prize Honorable Mention. He was awarded the Gold Artist Prize from ArtAscent Journal, the 1st Place Prize from Exhibeo Art Magazine and the Award of Excellence from the Creative Quarterly Journal of Art and Design in 2015 and 2016. His work is part of the permanent collection of University of Texas at Tyler. Writings His work, writings, and interviews were published in Kalubrt Magazine, University of North Carolina Wilmington Journal Palaver, Furtherfield.org, The Journal of Wild Culture, Studio Visit Magazine, Fresh Paint Magazine, H+ Magazine, International Artist Magazine, Made In Mind Magazine, Arizona State University Journal Superstition Review, Creative Review, Next Nature Network, Rhizome.org, Carbon Culture Review, KooZA/rch, Supersonic Art, Component Design (Winka Dubbeldam ed.), Post Digital Aethetics (Berry and Dieter ed.), Drawing Discourse (University of North Carolina Asheville), Highlike(SEPI-SP editors) and Drawing Futures (The Bartlett UCL) among others. Exhibitions Matsumoto s multidisciplinary projects have been exhibited recently at Meadows Gallery University of Texas at Tyler, S. Tucker Cooke Gallery University of North Carolina Asheville, Sebastopol Center for the Arts, National Museum of Korea, Van Der Plas Gallery, ArtHelix Gallery, Caelum Gallery, Limner Gallery, the Cello Factory, University of the District of Columbia, Lux Art Gallery, Studio Montclair, Manifest Gallery, Tenerife Espacio de las Artes, Art Basel Miami, ISEA International, FILE Sao Paulo, Nook Gllery and Arts and Heritage Centre Altrincham. He also had solo exhibitions at Transylvania University (2015), Los Angeles Center of Digital Art (2016) and Alviani ArtSpace, Pescara (2017). Links The Official Website https //www.ryotamatsumoto.com The Centre of Research Practice https //thenewcentre.org/people/ryota-matsumoto World Biographical Encyclopedia https //prabook.com/web/ryota.matsumoto/619708 Facebook https //www.facebook.com/ryota.matsumoto.718 Instagram https //www.instagram.com/ryt.matsumoto LinkedIn https //www.linkedin.com/in/ryota-matsumoto-68746080 Discogs https //www.discogs.com/ja/artist/5796857-Ryota-Matsumoto Muck Rack Journalist Profile https //muckrack.com/ryota-matsumoto References Ryota Matsumoto and Hybrid Architecture, Athanor Journal https //www.athanor.world/5/matsumoto_hybrid-architecture.html Interview with Ryota Matsumoto, Roadrunner Review, La Sierra University Press https //roadrunner.lasierra.edu/interview-with-ryota-matsumoto-artist The Alchemy of Oblique Strategy, Ryota Matsumoto, Interalia Magazine https //www.interaliamag.org/audiovisual/ryota-matsumoto
https://w.atwiki.jp/mainichi-matome/pages/4611.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Wise Japanese investors add love hotels, starlets to their portfolios賢い日本の投資家は、有価証券にラブホテルやスターの卵を付け加える 参考資料 拡散状況 関連ページ Wise Japanese investors add love hotels, starlets to their portfolios 賢い日本の投資家は、有価証券にラブホテルやスターの卵を付け加える 0 Wise Japanese investors add love hotels, starlets to their portfolios 2006,09,28 Shukan Gendai 10/7 By Ryann Connell 賢い日本の投資家は、有価証券にラブホテルやスターの卵を付け加える 週刊現代 10/7 ライアン・コネル記 1 Nestled away in a traditional love hotel quarter in Tokyo s Uguisudani district, Hotel P Door looks just like any other establishment in its particular line of business. 東京の鶯谷の昔からあるラブホテル街のなか、離れたところに佇むのは、御同業のほかの建物となんら変わらなく見える『ホテルP-DOOR』である。 2 A plague beneath the neon sign contains two prices, 4,600 yen for a rest and 7,500 yen a stay, a giveaway that the hotel is dedicated to amorous couples. ネオンサインの下の悪徳の料金は二種類で、休憩は四千六百円、宿泊は七千五百円であり、このホテルが好色なカップルに献身している証拠である。 3 What makes Hotel P-Door stand out, according to Shukan Gendai 10/7), is that some of its operating capital comes through Hope Alpha 2, a fund that finances the love hotel s operations in return for payouts of up to 8.4 percent annual interest. 週刊現代(10/7)によると、『ホテルP-DOOR』を際立たせているものは、年利回り8.4%の配当を見返りとしてこのラブホテルの運営に投資しているファンド『HOPEα2』から、営業資本の一部をもらっていることである。 4 Love hotels are among the many unusual businesses coming to the aid of struggling investors in Japan who can look forward to interest of less than 1 percent for any money they put into the bank. Hope Alpha 2 agrees. 銀行に預けた金に1%より少ない金利がつくことを楽しみに待つことができる、奮闘する日本の投資家に援助の手を差し伸べている多くの一風変わったビジネスの中に、ラブホテルがある。 5 "Normal hotel rooms only have a single customer a day, but with a love hotel, you can get as many as three or four customers in the same room every 24 hours. Love hotels are also built to be replaced every few years, so construction costs are comparatively cheap. That allows for profits unthinkable in lots of other types of businesses," Shuzo Shinano tells Shukan Gendai. "We ve paid out dividends on time and will continue to do so from now on, too." 「一般のホテルの部屋は、一日当たり一人の客しか収容しませんが、ラブホテルでは、24時間ごとに同じ部屋に3人または4人の客を収容できます。また、ラブホテルはほんの数年毎に改築されるよう作られるので、建築費は比較的安いのです。 このことによって、他の多くの事業では考えられない収益を得られます」と、品野修三は週刊現代に語る。 「私たちは予定通りに配当金を支払ってきたし、今後もまた、同様に支払い続けるでしょう』 6 Others agree that love hotels can be a potentially lucrative investment. ラブホテルは潜在的な利益の上がる投資であることに、他の人たちも同意する。 7 "(Funds are) a somewhat shady business. You want to invest in an industry that has a history and tradition of being a profitable business. Love hotels are precisely that.You re not investing in the hotel itself, but in the profits it makes, which means you can expect a high return on your outlay," securities journalist Genichiro Tenkai tells Shukan Gendai. 「(ファンドは)少々怪しげなビジネスです。人は、儲かる商売としての歴史と伝統を持つ業界に投資したいでしょう。ラブホテルはまさにそういったものです。ホテルそのものに投資するのではなくホテルが生み出す収益に投資するので、これは出費に対してハイリターンを期待できることを意味します。」と、証券ジャーナリストの天海源一郎は週刊現代に話します。 8 P-Door is currently accepting investors willing to foot at least 500,000 yen apiece and will continue doing so until Nov. 22. It pledges an 8.4 percent payout for the first year over a five-year investment and plans 12 percent plus from the second year on. Payouts are made twice annually, in January and July, but Hope Alpha 2 warns that dividends are entirely dependant on the hotel s business performance and that principle investments are not guaranteed. P-DOORは現在、一口あたり最低五十万円の出資をしたいと思っている投資家を受け入れていて、締め切りは十一月二十二日である。 運用期間五年の投資に対し、一年目は8.4%の配当を硬く約束し、二年目以降は12%の配当を計画している。 配当は年二回、一月と七月に支払われるが、配当金は完全にラブホテル事業の業績次第であり、元本は保証されないことを、HOPEα2は警告する。 9 Love hotels aren t the only peculiar funds punters can choose to invest their cash in. In 2003, the Shinjin Gurabia Aidoru Dai-Ichi Go fund sought 50,000 yen investments in the careers of five young women it hoped to manage into pinup queen stardom. Money collected was supposed to fund the production of photo collections and DVDs featuring the starlets, with profits split up amongst the investors, which proved profitable for some. 投資家が金を投資しようとするときに選べる奇妙なファンドは、ラブホテルだけではない。 2003年、シンジングラビアアイドルダイイチゴウ・ファンドは、ピンナップクイーンのスターダムに登りたいと願う五人の若い女性のキャリアに対する五万円の投資を募集した。 集まった金は、写真集やスターの卵を写したDVDの作品の資金を賄うものとされ、収益は投資家たちの間で分割され、あるものにとっては採算がとれることを実証した。 10 Not every funny fund is a roaring success, though. Take the Ramen Fund, which ended up getting those who invested 500,000 yen apiece into a ramen theme park in Tokyo s Shibuya-ku doing their noodle. The theme park promised annual returns of 10 percent, but went bust within a year and speculators were lucky to at least receive their principle outlays back. とはいえ、すべてのおかしなファンドが途方もない成功を収めているわけではない。 例としてラーメンファンドを挙げよう。 これは、東京の渋谷区にある麺類を商うラーメンテーマパークに、一口五十万円を投資をさせることとなった。 このテーマパークは年利回り10%を約束したが、一年のうちに潰れてしまい、少なくとも元本を返して貰えただけ投資家たちは幸運だった。 11 Securities analyst Haruo Ueki warns that freaky funds like investing in love hotels should only be pursued with caution. ラブホテルに投資するなどといった異常なファンドは、注意をしながら行われるべきと、証券アナリストの植木ハル男は警告する。 12 "Investment funds don t guarantee the principle investment, so it s important to look at past performance before committing. Love hotel funds have maintained high dividend payouts, so they appear to be pretty good, but don t forget things like fire or management problems can arise in the place you ve chosen to invest in. Something like that happens and you can forget your dividend and the principle may be in danger at times, too," Ueki tells Shukan Gendai. "It s really important to look into whether the place you want to invest in is risky or not. And don t forget some places won t let you pull out after only a year. Whatever way, these funds should only be invested in if you have money you can afford to lose." 「投資ファンドは元本を保証しませんから、投資する前に過去の実績を見ることが重要です。ラブホテルファンドは高い配当性向を維持しているので、かなり良さそうに思えますが、そこには火災や管理問題といいったことが起りうることを忘れてはいけません。そういったことがおこると、配当をあきらめることもありうるし、また、時おり元本も危険な状態になります」と、植木は週刊現代に語る。 投資対象がリスキーかどうかをを詳しく調べることは、本当に重要です。そして、いくつかの投資先は一年間は解約させないことを忘れてはいけません。いずれにせよ、これらのファンドには、失ってもいいお金を持っている場合にだけ投資するべきでしょう」 参考資料 HOPEα2 http //www.news2u.net/releases/5082 天海源一郎 http //ja.wikipedia.org/wiki/%E5%A4%A9%E6%B5%B7%E6%BA%90%E4%B8%80%E9%83%8E 拡散状況 Adult Portal http //www.delightfulfantasy.com/news.php?readmore=2490 英語サイト http //sgforums.com/forums/2427/topics/213396 関連ページ Adult Portal WaiWaiの記事を転載した英語サイト:S 毎日新聞英語版から配信された記事2006年
https://w.atwiki.jp/japaneseartist/pages/11.html
Ryota Matsumoto is an artist, educator, designer, cultural programmer, urban planner, and architect based in the United States and Japan. As a media theorist, he is highly recognized as the founder and progenitor of the postdigital culture. Born in Tokyo, he was raised in Hong Kong and Japan. He received a Master of Architecture degree from the University of Pennsylvania in 2007 after his studies at the Architectural Association in London and Mackintosh School of Architecture, the Glasgow School of Art in the early 90s. Over the years, he has studied with Manuel DeLanda, Vincent Joseph Scully Jr., Cecil Balmond, and Giancarlo De Carlo, among others. He collaborated with a cofounder of the Metabolist Movement, Kisho Kurokawa, and with Arata Isozaki, Peter Christopherson, and MIT Media Lab. Matsumoto has presented his work on multidisciplinary design, visual culture, and urbanism to the 5th symposium of the Imaginaries of the Future at Cornell University, the Espaciocenter workshop at TEA Tenerife Espacio de las Artes, New Media Frontier Lecture Series at Oslo National Academy of the Arts, UCI Claire Trevor School of the Arts, iDMAa Conference 2017, Network Media Culture Symposium at CCA Kitakyushu, and NTT InterCommunication Center as a literary critic and media theorist. He curated the exhibition, Posthumanism, Epidigital, and Glitch Feminism at Machida City Museum of Graphic Arts in 2020. As a composer, video producer and graphic designer, he has worked with Peter Christopherson of Coil and Throbbing Gristle for Japanese Nike commercial, his album, Form Grows Rampant, and early sessions of Amulet Edition. Matsumoto has served as the MFA lecturer at Transart Institute, University of Plymouth. He works as a research associate and senior consultant for the New Centre of Research Practice and the City of Dallas Office of Art and Culture respectively. Matsumoto is an honorary member of the British Art Network. He has been active as a guest critic on design reviews at Cornell University, Cooper Union, Columbia GSAPP, Rhode Island School of Design, and Pratt Institute. Matsumoto is the recipient of Visual Art Open International Artist Award, Florence Biennale Mixed Media 2nd Place Award, The International Society of Experimental Artists Best of Show Gracie Award, Premio Ora Prize Italy 5th Edition, Premio Ora Prize Spain 1st Edition, Donkey Art Prize III Edition Finalist, Best of Show IGOA Toronto, Art Kudos Best of Show Award, FILE (Electronic Language International Festival) Media Art Finalist, Lynx International Prize Award, Lumen Prize Finalist, and Western Bureau Art Prize Honorable Mention.He was awarded the Gold Artist Prize from ArtAscent Journal, the 1st Place Prize from Exhibeo Art Magazine, and the Award of Excellence from the Creative Quarterly Journal of Art and Design in 2015 and 2016. His work is part of the permanent collection of the University of Texas at Tyler. His work, writings, and interviews were published in Kalubrt Magazine, the University of North Carolina Wilmington Journal Palaver, Furtherfield.org, The Journal of Wild Culture, Studio Visit Magazine, Fresh Paint Magazine, H+ Magazine, International Artist Magazine, Made In Mind Magazine, Arizona State University Journal Superstition Review, Creative Review, Creative Boom, Next Nature Network, Rhizome.org, Monoskop, Carbon Culture Review, KooZA/rch, Supersonic Art, Post Digital Aesthetics (Berry and Dieter ed.), Drawing Discourse (University of North Carolina Asheville), Highlike (SEPI-SP editors), and Drawing Futures (The Bartlett UCL), among others. Matsumoto's multidisciplinary projects have been exhibited recently at Meadows Gallery University of Texas at Tyler, S. Tucker Cooke Gallery University of North Carolina Asheville, Sebastopol Center for the Arts, National Museum of Korea, CICA Museum, Van Der Plas Gallery, ArtHelix Gallery, Caelum Gallery, LAIR Gallery Lakehead University, Limner Gallery, the Cello Factory, University of the District of Columbia, Lux Art Gallery, Studio Montclair, Manifest Gallery, Center for Digital Narrative University of Bergen, Tenerife Espacio de las Artes, Art Basel Miami, ISEA International, FILE Sao Paulo, Nook Gallery, and Arts and Heritage Centre Altrincham. He had solo exhibitions at BYTE Gallery Transylvania University (2015), Los Angeles Center of Digital Art (2016), and Alviani ArtSpace, Pescara (2017).